Samsung's Galaxy S III crosses 30 million sold

Samsung's Galaxy S III crosses 30 million sold

Just hours after Samsung's Korean arm remarked on the sales of its Galaxy Note II, Samsung Poland jumped into the act confirming the Galaxy S III has moved 30 million units. We don't know if the celebration included taking a victory lap going the wrong way, but the figure is the highest announced for a phone in the series, after the original Galaxy S topped 10 million in 2011, and the Galaxy S II breached 20 million earlier this year. The line has even spawned spinoffs like the aforementioned Note and upcoming Galaxy S III mini, all while showing no sign of slowing any time soon -- lawsuit or not.

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Samsung's Galaxy S III crosses 30 million sold originally appeared on Engadget on Fri, 02 Nov 2012 21:55:00 EDT. Please see our terms for use of feeds.

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Source: http://www.engadget.com/2012/11/02/samsung-galaxy-s-iii-30-million/

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Samsung has sold 30 million Galaxy S3's worldwide

Samsung Galaxy S3

We heard just yesterday about the relative success of the Galaxy Note 2, selling 3 million units in just over 30 days. That was quite a feat, but how about this? 30 million Galaxy SII (S3) units sold worldwide since launch. That's a serious number, especially considering that the device hasn't had worldwide availability for that long.

It's surely outpacing anything else out there, including the amazing sales numbers of the Galaxy S2, and we haven't even hit the holiday season yet. We'll likely see tens of millions more Galaxy S3's sold in the coming months.

Source: Samsung Poland (Twitter) Via: The Verge

Source: http://feedproxy.google.com/~r/androidcentral/~3/-kU1amGtfcY/story01.htm

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Boomshine is a soothing-yet-frustrating time waster

boomshine
One click; just one single well-aimed click. That's all you get in Boomshine.

That single click triggers a chain reaction; circles start exploding, and other circles colliding with the shockwaves explode as well, creating their own shockwaves, which then catch other circles.

It's been done before, yes, but this one is a great iteration. The soundtrack is mellow, with lots of piano and some nice percussion (not electronic - it sounds like drums).

At each level you need to make a certain number of circles explode to go on to the next level. I got up to level 12, where you get 60 circles and need to make 55 of them explode. And then I kept trying and trying, but simply couldn't get it. I did get to 54 circles a couple of times, but as they say, you don't get points for trying.

There's no time limit, so you can carefully study the pattern of motion and place your click at the exact right place to create the best chain reaction. I've found that clicking near the middle of the screen works quite well, especially if the balls are slowly moving in that direction. By the time the first shockwave dies off, the oncoming balls usually hit it and the chain reaction continues.

What level did you reach? Screenshots please!

Boomshine is a soothing-yet-frustrating time waster originally appeared on Download Squad on Wed, 16 Feb 2011 18:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/02/16/boomshine-is-a-soothing-yet-frustrating-time-waster/

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Car Widget Pro Goes the Distance - and Beyond

Developer Alex Gavrishev's free, widget-oriented app lets you assign home screens specifically to be used in the car, and it lets you create large, easy-to-punch buttons for six shortcuts per screen. The buttons render well at tablet-strength high resolutions, unlike other car apps I've tried.

Source: http://ectnews.com.feedsportal.com/c/34520/f/632000/s/2528ed68/l/0L0Stechnewsworld0N0Crsstory0C76530A0Bhtml/story01.htm

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Sand Trap is a fun and difficult physics maze game

Sand Trap
Sand Trap is one of those games that at first seem too hard to bother with, but when you try to stop playing it you discover you're hooked.

The goal is to get as much sand as you possibly can out of the maze and into the bucket at the bottom of the screen. You need to rotate your maze every which way to get the sand rolling around it. You then try to direct the sand to one of the exits of the maze, and hopefully into the bucket. It took me several tries to actually get sand into the bucket, but that might be due to the fact that I didn't even realize the bucket was there at first. Things improved significantly after that.

As you level up, the mazes get more complicated, with moving parts and other things making your life more difficult. Once you manage to get through all these obstacles and get enough sand into your bucket, you can move on.

As I mentioned, this is not an easy game, but it's highly addictive. The graphics remind me of some long lost game from the 80s, but this just proves that you don't need super graphics and crazy sound to make a game work. There's a soothing guitar track playing in the background and that's it, as far as I could hear, and you can enjoy it just as much with no sound at all.

If you like a fun physics challenge, don't miss out on this one!

Sand Trap is a fun and difficult physics maze game originally appeared on Download Squad on Mon, 04 Apr 2011 16:00:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/04/04/sand-trap-is-a-fun-physics-maze-game/

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What Lies Beneath the Surface Tablet's Screen

The last thing people probably consider when buying a new gizmo or gadget is how hard it might be to fix, but according to the teardown team at iFixit, Microsoft's shiny new Surface tablet is easier to repair than the latest iPad, but it is still difficult to take apart. The online teardown site rated the Surface's "repairability" a 4 on a scale of 1 to 10, with 10 being the easiest.

Source: http://ectnews.com.feedsportal.com/c/34520/f/632000/s/2502ee57/l/0L0Stechnewsworld0N0Crsstory0C7650A0A0Bhtml/story01.htm

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Jailbreak iOS 4.3.1 on OS X or Windows with PwnageTool or Sn0wbreeze

iOS 4.3.1 jailbreakA jailbreak of iOS 4.3.1 is now possible with both PwnageTool on Mac, and Sn0wbreeze on Windows. RedmondPie -- who else? -- has some handy guides that you can follow for all iOS 4.3.1 devices on Windows, for iPhone 4 on OS X, iPad 1 on OS X, iPhone 3GS on OS X, and iPod touch 4G and 3G on OS X.

All iOS 4.3.1 jailbreaks are still tethered, meaning you'll have to jailbreak your device after every reboot. An untethered jailbreak is slated for release sometime in the next week -- but 4.3 was meant to have an untether, too, and that never emerged.

Maybe Apple's updated security mechanisms will finally keep hackers at bay!

Jailbreak iOS 4.3.1 on OS X or Windows with PwnageTool or Sn0wbreeze originally appeared on Download Squad on Mon, 28 Mar 2011 06:30:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/03/28/jailbreak-ios-4-3-1-on-os-x-or-windows-with-pwnagetool-or-sn0wbr/

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Shatner's Love for Language Shines in Shatoetry App

Have you ever asked yourself, "If I were William Shatner, what kind of iPhone app would I be?" I certainly haven't, but if I had, I would now have the answer: Shatoetry. Think refrigerator-magnet poetry, read by Shatner in all his dramatic glory, and you pretty much have the idea. Launching today, Shatoetry is Shatner's contribution to the app world, and it's a pretty good one.

Source: http://ectnews.com.feedsportal.com/c/34520/f/632000/s/25201865/l/0L0Stechnewsworld0N0Crsstory0C76520A0Bhtml/story01.htm

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Apple posts revised 'Samsung did not copy' statement, acknowledges first version was inaccurate

Apple posts revised 'Samsung did not copy' statement

Apple has just reposted its statement acknowledging that Samsung did not copy its tablet design, after the initial wording was deemed unacceptable by the UK courts. The new version is a lot shorter, and simply repeats what it published in national newspapers this week, stating that the court did not find Samsung to be in breach of Apple's registered design No. 0000181607-0001, reminding us that it was also upheld by the Court of Appeal, providing links to the appropriate patent and judgement documents online. The mention of the same case going in Apple's favor in Germany has been removed completely. When first published, Apple included a short link at the bottom of its homepage. Now, to completely comply with the court's bidding, there is a short statement accompanying the link, confirming that its initial acknowledgement was inaccurate. The court also told Apple that it must keep the admission online until at least December 14th. Will this be enough to appease the UK courts? We'll just have to wait and see.

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Apple posts revised 'Samsung did not copy' statement, acknowledges first version was inaccurate originally appeared on Engadget on Sat, 03 Nov 2012 05:17:00 EDT. Please see our terms for use of feeds.

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Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/PvfAz4-H28g/

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